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7 days to die latest update
7 days to die latest update










7 days to die latest update

Replaced fake scrap metal rollup doors for steel ones. Warehouse_04: final loot room sleepers volumes rearranged to hold at least two feral. Increased the chance to find acid in sinks and chemical setsĪdded another low chance to find vehicle wheels in Pass-N-Gas crates Reduced the amount of aloe cream found in backpacks Reworked tiered chest loot to better reflect POI difficulty Mailboxes now have a higher chance to spawn archery, spear, and needle and thread books early game Updated loot probability and quality templates to better align with the new loot stage systemĪdded and updated loot probabilities with a ProbT2Cap template to prevent empty loot containers and/or missing loot items at high loot stage where ProbT3 is not available Fixed trigger not properly linked to door.

#7 DAYS TO DIE LATEST UPDATE WINDOWS#

Replaced bank upper windows for bulletproof. Slightly increased the probability of books found in book piles and crackabook shelvesĭowntown_filler_23. Reworked all couch harvests to give some of the main resources on the destroy event instead in the middle of the harvest House_modern_23: changes made after level designers meeting feedback Updated downtown_strip_10 based on player feedback.ĭowntown_filler_27 removed door frame simulating door that was permanently closed to avoid confusion Remnant_waste_01 replaced sinks for sink shape inside ice cream store. Warehouse_04: added floor trims inside warehouses, fixed mispainted textures in bathrooms and kitchen's floor, replaced shelfs to prevent z-fighting. Updated restore power and sleeper configuration for countrytown_business_04 based on player feedback. House_modern_23 Changes made based on feedback Updated store_book_01, store_clothing_01, store_electronics_02, store_grocery_01, store_gun_02, added new art and new shapes Updated remnant_business_0205, updated with new art and shapes Updated house_construction_01 and house_construction_02 with new art props Updates to remnant_skyscraper_01 based on QA feedback. Updated to house_modern_18 made path more obvious, added torches, added triggers so sleepers aren't left behind, etc.

7 days to die latest update

texture issues, sleeper adjustment, etc.) Updates to downtown_strip_05 based on player feedback (e.g.

7 days to die latest update

Show Stability makes a clearly different green for max and darkens colors every 1m of world space select that and wait for the game to download. the drop down menu will have latest_experimental available ← you want THATĥ. We have updated a few POIs that will only show up in a newly created world with A20.1 b5Ĥ. Savegames should be compatible, but as always we recommend a fresh start. Today we deployed A20.1 b5 to EXP for you all to enjoy!












7 days to die latest update